2/12/2024 0 Comments Shovel knight sprite 16 bit![]() A failed Exceed Accel or Astral Heat attempt will cause Overheat state to occur. Exceed Accels do not gain meter while it is active. The Personas cut-in share the same palfx with the character. Ultra Burst ends immidiately if Negative Penalty occurs. All attacks with the exception of ones that goes into custom states hits OHMSBY's Marx. Have "This Is Me Compatibility" with OHMSBY's Faust. Burst icons are layered correctly and can't be seen during anyone's astral heat (Layerno of -7, while Red Xs are -6). Ultra Bursting resets the damage dampener. The viginette animation is layered in front with envshake. The amount of meter on the lifebar remains 0 during the astral heat winpose. All throw based astral heat startups are unblockable with certain exceptions. The guard spark on the astral heat when it's blocked is not misaligned and doesn't chip kill. The hitspark on the astral heat doesn't play when it hits if them and the opponent are placed on fixed positions. Both characters and effects temporary freeze during the distortion drive finish BGs. Distortion drive finish BGs are layered correctly so the Burst icon and Red Xs aren't present during them. Distortion drives chip kill on the first hit unless it puts them on a custom state to prevent the finish animation from being delayed or played multiple times. All force breaks and distortion drives do not gain meter when it hits the opponent. All force breaks can be used 4 consecutive times with 0 meter remaining unless a special is required to perform it. No effects shares the palfx nor have delay when using force breaks. No effects continues playing and follows the character when rapid canceling. All air reversals are blockable airborne and don't have increased cornerpush on the last hit. All ground reversals are unblockable in the air and have increased cornerpush on the last hit. If a special is used as a command normal, the attribute flag is still V and deals chip damage, but doesn't chip kill. All specials, force breaks, both distortion drives and astral heat have the correct attribute flag and deals chip damage upon block. All hitsparks, guard sparks, shockwaves and effects aren't misaligned. All attacks show the counter message while the opponent is attacking.
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