2/13/2024 0 Comments Ghost of tsushima legends classesOnce we had established a versatile foundation, we needed to ask ourselves- what actually makes co-op fun? There are many good answers, but here are three major elements that we focused on: #1: Co-op is fun when you can play with other people Finding the fun… with friends (or randos)! After several pitch attempts, we came up with one that really resonated: co-op would be set in a world of supernatural tales told by an eccentric storyteller that Jin meets in his travels.This “Legends” story framework gave us freedom to design and optimize the experience to be inviting, challenging, and enjoyable for multiple players, while still connecting thematically to the world and characters of Ghost of Tsushima. A lot of the choices that work in single-player don’t translate well to multiplayer content (and vice versa). I happily agreed to work on it, and my first goal was to make sure we had the flexibility to make decisions that would enable a great co-op experience. I was excited… and intimidated! I knew it would be a challenge. To celebrate Legends’ inclusion as a bonus game in this month’s PlayStation Plus lineup, I wanted to give you all a window into our development philosophy and process.įor me, the journey started in 2016, when Nate Fox showed me the original pitch for Ghost of Tsushima and asked if I’d lead the design on the cooperative mode. Hey everyone- My name is Darren Bridges, and I’m the lead co-op designer for Ghost of Tsushima: Legends.
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